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©1998-2025 FuSoYa's Niche
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Lunar Magic Version 3.63 Released!
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December 25, 2025
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This release of Lunar Magic
is mainly to fix an issue from 3.60 with command line functions involving levels sometimes
not working, along with a couple other small fixes.
Check the "What's New" section of the help file for more details.
Merry Christmas!
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FuSoYa, Defender of Relm.
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Lunar Magic Version 3.62 Released!
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November 11, 2025
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This release of Lunar Magic
is mostly just to fix a crash issue that was noticed in the 64 bit build. See
the "What's New" section of the help file for more details.
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Lunar Compress Version 2.00 Released!
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November 11, 2025
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This release of Lunar Compress
adds a new format (LC_LZ21) for DQ6 (SNES) along with a few other small changes/fixes.
You can read the "What's New" section of the readme file for more details.
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Lunar Magic Version 3.61 Released!
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October 4, 2025
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This release of Lunar Magic
is mainly to fix tooltips in the 64 bit build, along with a couple other minor fixes. Check
the "What's New" section of the help file for more details.
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Lunar Magic Version 3.60 Released!
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September 24, 2025
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This release of Lunar Magic
adds a 64 bit build of the program, along with an option for Per-Monitor DPI in Windows 10+,
OS theme support, fast tooltip switching, custom tooltips for objects, and several other
smaller changes and fixes. Be sure to check the "What's New" section of the help file
for more details.
And since it's the 25th anniversary of Lunar Magic's first release, I added in a small bonus...
the readdition of the "Custom Collections of Objects" category in the
"Add Objects" window, which briefly appeared in LM's 1.00 release 25 years ago and was
removed in a later release only 3 months later. A few people may find it handy for storing
a list of custom extended objects to control various level settings.
And yes, 25 years... it's now been a whole quarter of a century since Lunar Magic was
first released. The program has come a loooong way since I first developed it back in
the year 2000 (on a 200 MHz Pentium MMX computer with 32MB of RAM running Windows 95B).
It's astonishing and a little humbling to look back and reflect on the massive number of
Super Mario World hacks that it's led to, making SMW one of the most hacked games of the
16 bit console era.
That's 25 years of tinkering, building, and creating. Who know what the next 25 years might
bring? ;)
Anyway, enjoy the release!
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Lunar Magic Version 3.51 Released!
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December 25, 2024
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This release of Lunar Magic
is mainly just for adding support for custom overworld sprite list sizes, but it
also has a few other minor changes and fixes.
Check the "What's New" section of the help file for more details.
Merry Christmas!
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Lunar Magic Version 3.50 Released!
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September 24, 2024
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This release of Lunar Magic
adds the ability to delete levels from the ROM by replacing them with the "test" level,
an option to share data between levels to save space, a newer method for SNES/PC color
conversion, a way to enter RGB colors in hex format, and some other small additions and fixes.
See the "What's New" section of the help file for more details.
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Lunar Magic Version 3.40 Released!
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September 24, 2023
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This release of Lunar Magic
adds support for language packs, which allows displaying Lunar Magic's interface in a different language.
This version also adds a few extra layer 2 and 3 scroll speeds, separate settings for vertical and
horizontal layer 2 scrolling, makes "Auto-Set Number of Screens" a per-level setting, and several
other smaller additions and fixes.
Read the "What's New" section of the help file for more details.
Today is also the 23rd anniversary of the day Lunar Magic was first released!
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Lunar Magic Version 3.33 Released!
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October 1, 2022
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This release of Lunar Magic
is mostly to fix a small bug in the last version with the music dialog in the level editor,
though it also adds being able to use the palette editor with the ExAnimated dialogs much
like you can with the 8x8 editor/selector.
You can check the "What's New" section of the help file for more details.
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Lunar Magic Version 3.32 Released!
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September 24, 2022
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This version of Lunar Magic
has a few minor fixes and updates, but also adds a new remap button to the
ExAnimated dialogs along with an "8x8 Select" mode button that enables a
point-and-click mode using the 8x8 editor/selector for filling in
tile numbers for the frames to use and the destination.
As usual read the "What's New" section
of the help file for more details.
Today is also the 22nd anniversary of the day Lunar Magic was first released!
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Lunar Expand Version 1.20 Released!
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July 1, 2022
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This version of Lunar Expand
adds a 64 bit build of the program, a command line option, and a few other small additions
and changes. Check the update list in the readme file for more details.
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Snes9x 1.53 FuSoYa-8MB_R2 Released!
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July 1, 2022
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This custom build of Snes9x
backports a fix from 1.54 that eliminates the need for a second internal header for SA-1 games
larger than 4MB. Normally I wouldn't bother since the official 1.54+ releases already have what
this build does, but I also had a simple debug build I did up for Vitor back then for tracing
SA-1 that I use on occasion myself, so I figured I may as well update it in case I need it.
I also put up a link for the debug build, in case someone finds it useful.
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Lunar Address Version 1.05 Released!
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February 9, 2022
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This version of Lunar Address
adds a 64 bit build of the program, as well as some fixes and a few other small things.
Check the update list in the readme file for more details.
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Lunar IPS Version 1.03 Released!
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February 2, 2022
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This version of Lunar IPS
adds a 64 bit build of the program, some command line options, and a few other minor things.
Check the update list in the readme file for more details.
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Ycompress Version 1.10 Released!
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January 1, 2022
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This version of Ycompress
adds a 64 bit build of the program along with a few other minor additions.
Check the update list in the readme file for more details.
Happy New Year!
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Zcompress Version 1.30 Released!
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January 1, 2022
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This version of Zcompress
just adds support for unicode filenames and paths.
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Lunar Compress Version 1.90 Released!
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December 25, 2021
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This version of Lunar Compress
adds a new format (LC_LZ20) used in Marvelous (SNES) along with a few other small additions.
You can read the "What's New" section of the readme file for more details.
Merry Christmas!
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Lunar Magic Version 3.31 Released!
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September 24, 2021
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This version of Lunar Magic
is mostly a bug fix release for a few small things, though it does also add a new view
option that will mark exit enabled tiles. As usual read the "What's New" section
of the help file for more details.
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Lunar Magic Version 3.30 Released!
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May 1, 2021
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This release of Lunar Magic
doesn't have anything too major, but does add edit buttons in the bypass dialogs
that can open the GFX/ExGFX files in an external tile editor. It also adds an
"Auto-Enable custom palette on edit" option, the ability to set separate appearances
and tooltips for sprites in the editor based on the lower bits of a single extension
byte, and several other minor changes and fixes. You can check the "What's New" section
of the help file for more details.
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