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©1998-2013 FuSoYa's Niche
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Lunar Magic Version 2.12 Released...
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February 16, 2013
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This release of Lunar Magic
is to fix a bug that appeared in 2.11 where using the "Edit Boss Sequence Text",
"Edit Message Box Text", or "Edit Level Names" dialogs in the overworld editor
would cause the GFX list for the main overworld map to be changed.
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FuSoYa, Defender of Relm.
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Lunar Magic Version 2.11 Released!
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February 9, 2013
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This version of Lunar Magic
fixes a couple of minor issues in the new 8x8 tile selector for the overworld editor.
For a complete list of changes, check the "What's New" section of the help file.
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Lunar Magic Version 2.10 Released!
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December 25, 2012
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This version of Lunar Magic
contains mostly overworld editor updates, such as the ability to use x2 zoom and a new
8x8 tile selector that allows for multiple tile selection and controls similar to the new
Map16 editor. For a complete list of changes, check the "What's New" section of the help file.
Merry Christmas!
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ZSNES 1.51 FuSoYa-8MB_R1 Released!
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December 6, 2012
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This is a custom build of ZSNES, to bring it a little
more up to date with where Snes9x is in terms of supported ROM sizes.
Previously ZSNES only supported up to 6MB and did not recognize
ExLoROM, but this build adds 8MB support for ExHiROM, ExLoROM, SA-1,
and SDD-1.
This build also fixes an issue in ZSNES with SA-1 ROMs larger than
4MB, where it would overwrite part of the loaded ROM data with the
SA-1 RAM and some other table for character conversion DMA.
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Snes9x 1.53 FuSoYa-8MB_R1 Released!
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December 4, 2012
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This is a custom build of Snes9x
which fixes Snes9x's implementation of the SA-1's bank switch registers to honor bit 7
(previously it would act as though the bit was always on). This can be useful for people wanting to
use the SA-1 chip with SMW, as it lets you access all 8MB of a 64Mbit ROM at the same time.
This build also restores the ExLoROM map to 64Mbits, as it appears to have been accidently
reduced to 48Mbits in the current 1.5x series of Snes9x.
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Lunar Magic Version 2.01 Released!
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May 20, 2012
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This version of Lunar Magic fixes a crash bug that could occur in certain situations with the internal emulator in the last release along with a few other minor fixes. You can find the full list in the "What's New" section of the help file.
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Lunar Magic Version 2.00 Released!
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May 5, 2012
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This version of Lunar Magic adds the ability to load a DLL from Alcaro which allows using an emulator to play levels within LM itself (downloaded separately). It also adds an optional user defined second toolbar to the main window, which can be used to launch external applications or activate internal Lunar Magic functions. It also allows for assigning keyboard shortcuts which can replace Lunar Magic's existing keyboard shortcuts (check the technical info section of the help file for more details).
There's also a few other minor tweaks and fixes included (no ASM changes this time), which you can find listed in the "What's New" section of the help file.
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