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©1998-2010 FuSoYa's Niche
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Lunar Address Version 1.04 Released!
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August 5, 2010
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This version of Lunar Address has no functional changes. It just updates the icons/fonts for higher DPI displays and ClearType, consistent with the recent changes to Lunar Expand and Lunar IPS.
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FuSoYa, Defender of Relm.
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Lunar IPS Version 1.02 Released!
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June 3, 2010
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This version of Lunar IPS makes file registration of IPS files optional. Also updated the font to look a little better on LCDs and touched up the icons a bit.
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Lunar Expand Version 1.14 Released!
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May 22, 2010
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This version of Lunar Expand makes the program more discriminating on detecting the location of the internal header, which fixes something BMF discovered expanding SMW. Also updated the font to look a little better on LCDs.
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Lunar Magic Version 1.71 Released!
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April 17, 2010
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This version of Lunar Magic mostly just fixes a couple minor display glitches from 1.70, along with a bug that wouldn't allow a user to initialize the new Manual Frame Triggers 1-F without crashing the game.
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Lunar Magic Version 1.70 Released!
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April 1, 2010
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This version of Lunar Magic has smkdan's VRAM modification
patch integrated, which gives an extra 2 GFX slots to use for levels. It also introduces 4x Map16 space, 512 height backgrounds, and completely rewritten ExAnimation code along with other enhancements. And as an added bonus, it comes complete with a mind control module, the perfect way to design those hard-to-express levels, the perfect ASM hack, and persuade herds of cats to attack your mortal enemies!1 Check the "What's New" section of the help file for more details.
Note that it's been a while since a new version of LM has been released with significant ASM changes. In that time, a lot
of people have made their own custom ASM hacks. Therefore it's highly recommended that you backup your existing hack
before using the new version of LM on it, in case you have incompatible 3rd party ASM hacks installed.
1 - Neural interface for mind control module sold separately. Export restrictions apply, check with your local government for details. Sorry, we don't currently offer shipping to earth.
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Lunar Compress Version 1.61 Released!
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November 12, 2009
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This version of Lunar Compress fixes a bug that could sometimes occur with decompression of format LC_LZ3 (pokemon Gold/Silver), and improves the compression of the same format.
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Lunar Magic Version 1.65 Released!
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October 1, 2009
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This version of Lunar Magic fixes a couple of issues saving to MWL files that a few people noticed in the last version. Also, you may want to check that other SMW editing programs you use support RATs crossing bank boundaries, which LM now uses fairly often (for example, SpriteTool 1.35 doesn't appear to, but the unofficial 1.40 version apparently does).
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Lunar Magic Version 1.64 Released!
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September 24, 2009
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This version of Lunar Magic mostly contains minor fixes, but also a few small updates
such as support for customizing the display of custom sprites in the editor. Check the readme.txt file or the help file for a full list of changes.
Today also marks the 9th anniversary of the day Lunar Magic was first released. Happy birthday LM. ;)
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SoE 2 Player Edition Version 1.02 Released!
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June 8, 2009
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Just another minor fix for the Secret of Evermore 2 Player Edition patch. Seems whenever the game asked if you wanted to fly back to the space station, it would always make the player controlling the dog answer even if it was the boy that touched the ship.
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